Power sliding is virtually impossible in cars that would normally be possible in real world applications. Traction is important in the real world model of a car and the arcade like physics of some games I have encountered feel better than what TDU2 has to offer. Test Drive was decent, and now the Unlimited Series needs more than just help. Power sliding, drifiting, etc., all of the good stuff that we could do in real life in the safety and comfort of our own computers. I've been helping the "Test Drive wiki team", keep information up to date and I'm looking forward to hearing more news soon.There are games out there that do itself justice like with the original Need For Speed series for example. ![]() 1966 Shelby Cobra 427, 1961 Jaguar E-Type, 1973 Dino 246 GTS or 1957 Maserati 3500 GT)ĭev - Question 3: Will Motorcycles be making an appearance in TDU Solar Crowns main game rather than a side add-on like the previous title?ĭev - Question 4: What percentage balance of TDU1 and TDU2 cars are making a re-appearance in the next title (example "150 cars", so 25 from TDU1, 25 from TDU2, 10 from both 1&2 *Carry over cars* and 90 new) 16% TDU1, 16% TDU2, 7% Both, rest = newĬM - Question 1: have you guys been receiving our letters and emails? Ford owners club, Roadster owners club, V12 owners club, Italian vehicles club, etc.)ĭev - Question 2: Will classic cars be returning for Solar Crown? Most classic cars are becoming desirable, sort after and collectable, they really suit the lifestyle theme TDU is known for (eg. I think it's fair play.ĭev - Question 1: Will car clubs be returning from TDU1? It encouraged car collecting and provides an opportunity for mixed class events (eg. I don't wish to sequence anything out of them, but I want some of the confusions cleared up. I did read the other comments and found out a lot of people are asking for gameplay footage. Some of them I feel like can be cleared up without interference to possible changes in the future 12 months. Can you tell us roughly how accurately does the trailer portrait the final product? Or was it more of a conceptual teaser of sorts?"Īnd there are quite a few different confusions circling around the community. Or how about "as an enthusiastic community, most of us have watched the reveal trailer quite a few times, trying to figure out what we will be getting in the game. ![]() It's almost the same question, but you can see that the one you raised is pushing for new information, and the one I raised only attempts to clear confusion. I totally understand what you mean, but it all depends on how the questions are phrased, right? There's obviously no point in asking "will we go beyond HKI", but with respect to the huge confusion caused by the trailer, the written description and dev talk in video clips, it's totally fair to ask "first thing first, there is this confusion that spawned when we had the location reveal, etc etc, can we get a confirmation on that particular reveal that when you SAID the location was HK, you actually meant HK Island, specifically, is that correct?" Try and limit yourself to 2 possible questions for each category so others may have a chance to ask questions as well! If you'd like to ask a question, reply to this post to get your questions noted down for a chance for them to be featured in the dev and/or community manager interview! Use #Dev for all your dev interview questions, and #CM for all your community manager questions! Of course, feel free to ask both!
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